The Varikon Box 2×2×2 puzzle is a 2×2×2 sliding cube puzzle,
similar to the 3×3×3 versions Peter's Black Hole,
IQube, and Magic Jack. It is a transparent box containing 7 cubes and a space.
The cubes can easily be moved by tilting the box.
The puzzle pictured above has white cubes, and each side has a red or blue spot. When
solved, all the blue spots are on the outside, with only the space showing three red
spots. There is also a version made of red plastic with white and blue spots.
There is a tiny hole near one corner of the box, into which you can insert a small rubber pin. This prevents the puzzle from getting mixed up accidentally.
One of the earliest versions of this puzzle is the BloxBox, invented by Piet Hein
around 1972.
The Varikon Box was invented by Csaba Postasy, Gabor Eszes, and Miklos Zagoni. The German
version of its patent, DE 3,027,556, was
published on 19 June 1981.
If your browser supports it, you can click on the link below to play with a Javascript version of the Varikon 2×2×2.
There are 7 loose cubes and a space. Any even cube permutation is possible, but no odd permutations, so for any position of the space there are 7!/2 cube positions. This gives 8·7!/2 = 20,160 positions.
Below is a table that shows how many positions there are at each distance from the starting position. It shows that no position needs more than 19 moves to solve.
|
|
There are a three observations that will greatly simplify the solving process.
1. It seems like this puzzle has two solutions - blue on the outside, or
red on the outside. This is not so, as only one of these can be solved. Trying
to put the wrong colour outside will leave you with a position where two cubes
need to be swapped, and that is impossible. The version shown above should have
blue on the outside.
2. The small cubes have different colours on opposite sides. This allows you
to easily determine what the colours are on a cube's hidden sides, and therefore
to determine where in the solved position that cube belongs.
3. The small hole in the outer box shows which corner will be empty in the
solved position.